This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

Game development articles

Home/Game development articles
Game development articles 2017-03-01T16:02:53+00:00

A new server

By | February 29th, 2012|Categories: Uncategorized|

Hi guys, welcome back to my blog! Firstly, I want to apologise for the poor running state of this blog recently. Our previous web-hosts justhost.com were having some severe issues with their systems and it [...]

How to make games

By | January 6th, 2012|Categories: AS3, Beginner, learning-to-program, Portals, Self improvement, Stencyl|Tags: , , , , , , |

In this article I'm going to be talking about the process behind actually making, testing and publishing a game. It's aimed at the absolute beginner but there should be something of interest here for the [...]

How to make a 2d Platform Game – part 3 ladders and AI

By | December 20th, 2011|Categories: AS3, Ladders and AI, Platform game, Technical|Tags: , , , , , , |

Hello and welcome back to my blog! This is part 3 in a series of articles where I talk about how to go about making a 2d platform game like this one: Click [...]

How to make a 2d platform game – part 2 collision detection

By | December 14th, 2011|Categories: AS3, Collision Detection, Platform game, Technical|Tags: , , , , , , , , , |

Hello and welcome back to my blog! In this series of articles, I'm talking about the technology behind a platform game. If you missed part 1 you can check it out here. The language is [...]

How to make a 2d Platform Game – part 1

By | December 11th, 2011|Categories: AS3, Parallax and Tiles, Platform game, Technical|Tags: , , , , |

Hello, and welcome back to my blog! Its been a long time coming, but finally I've managed to get some time to work on the blog again... In this first instalment of a series blog [...]