This Is A Custom Widget

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This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

Game development articles

Home/Game development articles
Game development articles 2017-03-01T16:02:53+00:00

How to make a multi-player game – part 1

By | October 9th, 2012|Categories: AS3, Beginner, JSON, Multi-player, Server side, Technical|Tags: , , , , , |

Hello and welcome back to my blog! Its been a while since my last post, this is because I've been working on a multi-player game, called mmoAsteroids which you can play by clicking on the [...]

Composing in-game music – retro style

By | May 15th, 2012|Categories: Chip tunes, Music, Platform game, Technical|Tags: , , , |

Hello, and welcome back to my blog! Its time for another guest post - I commissioned this one after a very long search to find an artist talented enough and with the right skill-set for [...]

Implementing a wrap-around world

By | April 13th, 2012|Categories: AS3, Geometry, Graphics, Technical|Tags: , , , |

Hello and welcome back to my blog! This time I'm going to be talking about something related to the game I'm currently working on, which is a little asteroids style MMO: a wrap-around world. This [...]

The physics of rolling

By | April 2nd, 2012|Categories: AS3, Circles, Collision Detection, Geometry, Physics, Technical|Tags: , , , , , |

Hello and welcome back to my blog! This time I'm going to talk about the physics behind simulating a rolling circle, Super Monkey Ball style but in 2d. The key The key to making this [...]

Fun with convex polygons

By | March 29th, 2012|Categories: AS3, Geometry, Graphics, Polygons, Technical|Tags: , , , , , , |

Hello and welcome back to my blog! I wanted to talk about a couple of elegant ways of working with polygons that I've used over the years. Simple convex polygon area I've seen a lot [...]

Designing a retro pixel-art tile-set

By | March 1st, 2012|Categories: AS3, Graphics, Platform game, Stencyl, Technical|Tags: , , , , , |

Hello and welcome back to my blog! This time something a little different - I commissioned a guest post about designing a tile-set from a studio who specialise in pixel-art. After searching long and hard [...]